The following data structures have been documented.
A GUI-agnostic representation of a filter graph node.
Stores the data of an image received from a capture device.
Maps a value to a named filter graph property.
A C++ wrapper for the memory subsystem interface.
A memory buffer for storing captured frames, for use by VCS's recording subsystem.
Describes the resolution of a pixel surface – e.g. a program window or an image buffer.
A video mode of the capture device's input signal.